Vol.9 No.1&2 November
30,
2013
A Wearable Sensor based Approach to Real-Time Fall
Detection and Fine-Grained Activity Recognition (015-026)
Cuong Pham, Nguyen Ngoc
Diep, and Tu Minh Phuong
We present a real-time fall detection and
activity recognition system that is inexpensive and can be easily
deployed using two Wii Remotes worn on human body. Continuously
3-dimentional data streams are segmented into sliding windows and then
pre-processed for removing signal noises and filling missing samples.
Features including Mean, Standard deviation, Energy, Entropy,
Correlation between acceleration axes extracted from sliding windows are
trained the activity models. The trained models are then used for
detecting falls and recognizing 13 fine-grained activities including
unknown activities in real-time. An experiment on 12 subjects was
conducted to rigorously evaluate the system performance. With the
recognition rates as high as 95% precision and recall for user dependent
isolation training, 91% precision and recall for 10-fold cross
validation and as high as 82% precision and recall for leave one subject
out evaluations, the results demonstrated that the development of
real-time, easy-to-deploy fall detection and activity recognition
systems using low-cost sensors is feasible.
Experimental Results of a MANET Testbed for
Different Settings of HELLO Packets of OLSR Protocol (027-038)
Masahiro Hiyama, Shinji
Sakamoto, Elis Kulla, Makoto Ikeda, and Leonard Barolli
In Mobile Ad-hoc Networks (MANETs) the mobile terminals can be used in
cooperation with each other, without having to depend on the network
infrastructure. Recently, these terminals are low-cost, have
high-performance and are mobile. Because the terminals are mobile, the
routes change dynamically, so routing algorithms are important for
operation of MANETs. In this paper, we investigate the behaviour of OLSR
routing protocol for different values of HELLO sending interval and
validity time. We conduct real experiments in a MANET tested. We design
and implement two experimental scenarios in our academic environment and
investigate their performance behaviour for different number of hops.
Recognizing Landscapes: Can We Change the Point of
View of Geographic Data? (039-052)
Luigi
Barazzetti, Raffaella Brumana, Daniela Oreni, and Fabio Roncoroni
This paper presents a methodology able to handle
georeferenced panoramas (GeoPans) projected on 3D models for the
integration of landscapes into digital environments. This is not a
simple task because the typical visualization (say vertical point of
view) through geographic data and GIS software does not fulfil a
fundamental request: the virtual reproduction of the human eye at head
height. This means that a transition from aerial images to ground
(terrestrial) data is mandatory. In addition, an improvement of SDI able
to generate innovative typologies of representation is needed. In this
work a methodological approach aimed at rediscovering and correlating 3D
reconstructions of landscapes with the typical human vision is
illustrated. This contribution investigates the potential of panoramic
view reconstruction and simulation from images acquired by RC/UAV and by
multi-sensor terrestrial platforms (photoGPS) along with existing
cartographic data. The main aim is the generation of multiple visual
models able to simulate real scenarios at head height (or low altitude
above ground). Examples and case studies are illustrated and discussed
to prove the complexity of the problem, which requires not only new
algorithms and procedures for data acquisition and processing, but also
a modification of the traditional 2.5D representation of geographic
data.
Energy-Aware Passive Replication of Processes (053-065)
Dilawaer Duolikun,
Ailixier Aikebaier, Tomoya Enokido, and Makoto Takizawa
In information systems, processes requested by clients have to be
performed on servers so that not only QoS (quality of service)
requirements like response time are satisfied but also the total
electric power consumed by servers to perform processes has to be
reduced. Furthermore, each process has to be reliably performed in the
presence of server faults. In our approach to reliably performing
processes, each process is redundantly performed on multiple servers.
The more number of servers a process is performed on, the more reliably
the process can be performed but the more amount of electric power is
consumed by the servers. Hence, it is critical to discuss how to
reliably and energy-efficiently perform processes on multiple servers.
In this paper, we discuss how to reduce the total electric power
consumed by servers in a cluster where each request process is passively
replicated on multiple servers. Here, a process is performed on only one
primary server while taking checkpoints and sending the checkpoints to
secondary servers. If the primary server is faulty, one of the secondary
servers takes over the faulty primary server and the process is
performed from the check point on the new primary server. We evaluate
the energy-aware passive replication scheme of a process in terms of
total power consumption and average execution time and response time of
each process in presence of server fault.
Thermographic Analysis from UAV Platforms for
Energy Efficiency Retrofit Applications (066-082)
Mattia Previtali, Luigi Barazzetti, Raffaella Brumana, and Fabio
Roncoroni
Thermal efficiency of building is a
fundamental aspect in different countries to reach energy consumption
reduction. However, even if a great attention is paid to build new
zero-energy buildings, low attention is paid to retrofit existing
ones. A fast analysis of existing buildings with Infrared Thermography (IRT)
has proved to be an adequate and efficient technique. Indeed, IRT can be
used to determine energy efficiency and to detect defects like thermal
bridges and heat losses. However, both surface temperature and geometry
are needed for a reliable evaluation of thermal efficiency, where
spatial relationships are important to localize thermal defects and
quantify the affected surfaces. For this reason, integration between
Building Information Models (BIMs) and Infrared Thermography (IRT) can
be a powerful tool to combine geometric information with thermal data in
the same model. In this paper a methodology for automated generation of
3D model of buildings from laser data and integration with thermal
images is presented. The developed methodology allows also fusion of
thermal data acquired from different cameras and platforms. In
particular, this paper will focus on thermal images acquired by an
Unmanned Aerial Vehicle (UAV). The proposed methodology is suitable for
fast building inspections aimed at detecting the thermal anomalies in a
construction. Its applicability was tested on different buildings
demonstrating the performance of the procedure and its valid support in
thermal surveys.
Interactive Mesh Deformation in Multiresolution
through Augmented Reality (083-100)
Renan A. Dembogurski , Rodrigo Luis De Souza Da Silva, Marcelo Bernardes
Vieira, and Bruno J. Dembogurski
This work presents a method that allows the deformation of a terrain by
modifying its heightmap in an augmented reality environment. The
hierarchical structure of A4-8 meshes was used to represent terrains.
This structure defines a parameter space to calculate the coordinates of
a field in the $\mathbb{R}^3$ Euclidean space. In particular, this paper
deals with the problem of modeling spherical terrains. An error metric
dependent on the observer and the geometry of the land used for its
observation and modeling. The results demonstrate that the use of A4-8
mesh combined with the tangible augmented reality system is flexible to
shape spherical terrains and can be easily modified to deal with other
topologies, such as the torus and the cylinder. The development of an
efficient and intuitive to use method for mesh generation, based on
augmented reality markers, is the main contribution of this work.
A Comparison Study of Simulated Annealing and
Genetic Algorithm for Node Placement Problem in Wireless Mesh Networks (101-110)
Shinji Sakamoto,
Elis Kulla, Tetsuya Oda, Makoto Ikeda, Leonard Barolli, and Fatos Xhafa
One of the key advantages of Wireless Mesh Networks~(WMNs) is their
importance for providing cost-efficient broadband connectivity. There
are issues for achieving the network connectivity and user coverage,
which are related with the node placement problem. In this work, we
compare Simulated Annealing~(SA) and Genetic Algorithm~(GA) by
simulations for node placement problem. We want to find the optimal
distribution of router nodes in order to provide the best network
connectivity and user coverage in a set of randomly distributed clients.
From the simulation results, both algorithms converge to the maximum
size of GC. However, according to the number of covered mesh clients SA
converges faster.
Using the Dual-Level Modeling Approach to
Developing Applications in the Pervasive Healthcare Environment
(111-127)
Joao L. Cardoso de Moraes, Wanderley Lopes de Souza, Luis Ferreira
Pires, Luciana Tricai Cavalini, and Antonio Francisco do Prado
Health information technology is the area of IT involving the design,
development, creation, use and maintenance of information systems for
the healthcare industry. Automated and interoperable healthcare
information systems are expected to lower costs, improve efficiency and
reduce error, while also providing better consumer care and service.
Pervasive Healthcare focuses on the use of new technologies, tools, and
services, to help patients to play a more active role in the treatment
of their conditions. Pervasive Healthcare environments demand a huge
amount of information exchange, and specific technologies has been
proposed to provide interoperability between the systems that comprise
such environments. However, the complexity of these technologies makes
it difficult to fully adopt them and to migrate Centered Healthcare
Environments to Pervasive Healthcare Environments. Therefore, this paper
proposes an approach to develop applications in the Pervasive Healthcare
environment, through the use of dual-level modeling based on Archetypes.
This approach was demonstrated and evaluated in a controlled experiment
that we conducted in the cardiology department of a hospital located in
the city of Marília (São Paulo, Brazil). An application was developed to
evaluate this approach, and the results showed that the approach is
suitable for facilitating the development of healthcare systems by
offering generic and powerful approach capabilities.
A Hidden Markov Model for Detection &
Classification of Arm Action in Cricket Using Wearable Sensors (128-144)
Saad Qaisar, Sahar Imtiaz, Fatma Faruq, Amna Jamal, Wafa Iqbal, Paul
Glazier, and Sungyoung Lee
Hidden Markov Models (HMM) have been used for to accurately
model, detect and classify key phenomenon. In this manuscript, we
propose use of HMM for detection and classification of arm action in the
game of cricket. The technique uses sensor data gathered from wearable
sensors placed at wrist, elbow and shoulder. The sensor data consists of
both displacement and rotational information collected through a
combination of accelerometer and gyroscope placed at each joint. A
Bluetooth transceiver is attached to the arm in order to wirelessly
transfer the gathered data to the base station. A K-means clustering
algorithm classifies the current position and angular rotation of the
joint for each of the sensor placements. A Markov chain then determines
the chain of sequence for a set of joint movements (displacement and
angular rotation) to classify it as a specific arm motion. A Hidden
Markov Model determines the previous state of arm motion in order to
classify the current state and hence, the current action since the
movements happen in progression, when following the other. Experiments
show an accuracy of up to 100% in correctly determining the arm action
against a model built around a trace-set collected from a sports
biomechanics expert. The proposed model has applications in cricket
coaching and technique adaptation both for novice and trained players.
A Mobile Application for Robust Feature Extraction
and Cultivar Classification of Leaves (145-154)
Dominik L. Michels and Gerrit A. Sobottka
We illustrate the development of an application for cultivar
classification of leaf images based on the extraction of the network of
its main veins that runs on mobile devices like smart phones or tablets.
Such mobile devices can be docked to farming robots in order to support
the farming process. Our application uses an efficient Gabor
filter-based tracing algorithm which is able to perform a robust network
extraction. The results are used as input data for the classification
with a support vector machine. In order to demonstrate the advantageous
behavior and the robustness of this method, we perform an evaluation on
a test set consisting of 150 light transmitted images of different vine
leaves.
A Visualization System for Mobile Ad-hoc Networks (155-170)
Akio Koyam, Shohei
Sato, Leonard Barolli, and Makoto Takiz
Mobile ad-hoc networks (MANETs) are autonomous
distributed networks, where mobile nodes communicate with each other
using wireless links. Since the communication is done by wireless links,
it is difficult to grasp the network situation. It becomes even more
difficult when the number of nodes is increased. In this paper, we
propose a visualization system for MANETs. The system can mainly
visualize the network topology, state of nodes, and packet flows in
MANETs using mobile PCs and wireless LAN cards. The multi-hop
communication function needed for visualization of MANETs was also
implemented on the application layer. For visualization of network
topology, we implemented three modes: GPS mode, Hop Tree mode and manual
mode. Furthermore, in order to show the effectiveness of the system, we
implemented DSR protocol and visualized its packet flow. We verified by
experiments that the visualization system can promptly represent the
network topology, the state of each node, and the packet flow.
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